About this audienceBased on first-party data
This audience is generated based on the respondents of Solsten’s AI-based assessment including companies that use our Traits product. All data is derived from premium sourced first-party data.
Learn about Traits
Based on first-party data
This audience is generated based on the respondents of Solsten’s AI-based assessment including companies that use our Traits product. All data is derived from premium sourced first-party data.
Learn about TraitsPeople who prefer the Entertainment experience
The Entertainment audience consists of 387,022 individuals collected from around the world.
Why these people like Entertainment
Personality traits
Solsten’s personality traits reveal this audience’s enduring behaviors, cognition, and emotional patterns.
Values
Values describe the core principles that shape an audience's sense of what is important in life.
Motivators
Solsten measures intrinsic motivators rooted in clinical psychology, ensuring confidence in how to drive this audience to take action or pursue a goal.
The most impactful traits that drive people to Entertainment arecombination of their top motivators, perso.
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Related audiences
Competitors and target audience opportunitiesIdentify target audiences with similar psychology, interests, and demographics to explore competition, partnerships, product opportunities, and market expansion.
Identify target audiences with similarity to Entertainment.
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NumberPotential market size:2.27 billion like-minded people have an affinity toward Entertainment .
Potential market size:1.03 billion like-minded people have an affinity toward Music and Entertainment .
Potential market size:2.27 billion like-minded people have an affinity toward Entertainment .
Potential market size:1.04 billion like-minded people have an affinity toward Games and Entertainment .
Potential market size:2.27 billion like-minded people have an affinity toward Entertainment .
Potential market size:754 million like-minded people have an affinity toward Electronic Arts and Entertainment .
Potential market size:2.27 billion like-minded people have an affinity toward Entertainment .
Potential market size:207 million like-minded people have an affinity toward T-Series and Entertainment .
Potential market size:2.27 billion like-minded people have an affinity toward Entertainment .
Potential market size:998 million like-minded people have an affinity toward Gaming and Entertainment .
Potential market size:233 million like-minded people have an affinity toward Instruments .
Potential market size:2.27 billion like-minded people have an affinity toward Entertainment .
Potential market size:233 million like-minded people have an affinity toward Instruments and Entertainment .
Top recommendations for this audienceAI recommendations
Solsten’s recommendations are always derived from premium sourced first-party data via scientifically validated instruments developed in-house.
AI recommendations
Solsten’s recommendations are always derived from premium sourced first-party data via scientifically validated instruments developed in-house.
Tailored to the Entertainment audience
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Sign upWhat defines this audienceTotal potential is based on all the individuals, globally who have a similar psychological makeup to this audience, resulting in less volatile market size predictions.
The psychographics, behaviors, and preferences of the Entertainment audience.